
Build Notes
Blender to Godot tests, ship movement, menu systems, track experiments, collisions, lighting, and animation work — ongoing and evolving.
AGSR is a futuristic anti-gravity racing game inspired by high-speed motorsport, neon cities, rival factions, and cinematic arcade energy. Built entirely solo in Godot 4 with a full Blender pipeline.
The world features 12+ racing teams — Solar Dragons, Voidrifters, Neon Phantoms, Black Sun Security, Frostbytes, Ghost Circuit, and more — each with their own arcs, rivalries, and story.
Tracks span Shibuya Circuit, neon skyline routes, anti-gravity tunnels, and dangerous high-speed layouts. The campaign goes deep. The world goes further.

Blender to Godot tests, ship movement, menu systems, track experiments, collisions, lighting, and animation work — ongoing and evolving.

Solar Dragons, Voidrifters, Neon Phantoms, Black Sun Security, Frostbytes, Ghost Circuit, and more.

Shibuya Circuit, neon streets, anti-gravity lanes, tunnels, loops, skyline routes, and dangerous high-speed layouts in development.

Speed overlays, boost meters, lap systems, cockpit UI, warning panels, and diagnostic interface graphics.
View Assets
Startup screens, press-start pages, team select, garage menus, leaderboard panels, and cinematic navigation in testing.

Ships, tracks, emissive materials, GLB exports, animation testing, collision setup, and lighting studies — solo built.

12 racing factions. Branching story. Rivalries, choices between races, cinematic dialog — and a first-person hub world where you walk between events. The main story is going to be epic.

Endless speed survival. Hazards, gaps, fog, escalating speed, and pure arcade tension. How far can you go?

Pure speed. One ship, one track, one lap. Beat the clock, beat your ghost, beat the leaderboard.

A playable demo — test track and prototype once core movement and UI feel locked in. Steam page eventually.
Coming SoonThis page will grow into dev logs, screenshots, playable builds, team bios, track previews, downloadable UI packs, and the full AGSR universe. Steam. Mobile. Console. We get there.