3D / Motion

Hard surface, scenes, renders & motion visuals.

Built in Blender — hard surface modeling, UV unwrapping, texturing, scene lighting, camera work, and animation. From product mockups and box designs to HUD systems, game UI, and cinematic motion graphics. Always learning, always building.

What I Make
01
Hard Surface Models
Clean geometry, UV unwrapped, textured, and render-ready. Panels, tech assets, props, and objects.
02
Product & Box Mockups
3D product renders and packaging mockups for brands, launches, merch, and digital storefronts.
03
Scene Builds
Full 3D scenes with lighting, camera composition, and atmosphere — stills or animated sequences.
04
Motion Graphics
Animated text, promo loops, social video graphics, logo reveals, and cinematic openers.
05
HUD & Game UI
Cockpit overlays, sci-fi screens, game menus, press-start screens, and interface asset packs.
06
Title Cards & Intros
Cinematic title sequences, warning screens, logo animations, and branded video intros.
How It Works
01
Share the Brief
Tell me what you need — the style, use case, format, deadline, and any references.
02
Concept & Block
I block out the scene or motion concept and share an early look before going deep.
03
Build & Refine
Full build with lighting, texturing, camera work, and revisions until it hits right.
04
Render & Deliver
Final renders or exports in the format you need — PNG, MP4, GIF, or project files.
By the Numbers
Blender
Primary Tool
6
Service Types
3D
Still & Animated
Creative Directions

Need 3D or motion visuals?

Tell me what you need — the style, use case, format, deadline, and any references. I'll get back to you fast.

Start a 3D / Motion Project →